@startuml
sprite $stripe [48x48/16] {
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!define FA6_STRIPE(_alias) ENTITY(rectangle,black,stripe,_alias,FA6 STRIPE)
!define FA6_STRIPE(_alias, _label) ENTITY(rectangle,black,stripe,_label, _alias,FA6 STRIPE)
!define FA6_STRIPE(_alias, _label, _shape) ENTITY(_shape,black,stripe,_label, _alias,FA6 STRIPE)
!define FA6_STRIPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,stripe,_label, _alias,FA6 STRIPE)
skinparam folderBackgroundColor<<FA6 STRIPE>> White
@enduml